LoA TestServer
65.108.8.8:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:29 UTC 10d ago | 1 | – | running | 0 |
| Tue 29 Sep, 17:24 UTC 14d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LoA TestServer?
Currently LoA TestServer is offline, having last been seen 26 hours ago. Looking at the last seven days, the average player count was 0.
How does LoA TestServer rank against other Rust servers?
Over the last seven days, LoA TestServer is #15,966 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on LoA TestServer?
The busiest points of its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on LoA TestServer?
Too few wipes are on record for LoA TestServer to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 12 hours.
Server details
Is LoA TestServer online, and how reliable is it?
Live status for LoA TestServer: offline, last seen 26 hours ago. 151 of 168 hours were online in the last 7 full days, 90% uptime. The earliest record When Is Wipe has is 29 September 2026.
Which version of Rust does LoA TestServer run?
Rust network protocol 2634 and build 167398 on Linux is what LoA TestServer runs. Joining needs the same protocol version; Steam handles that update for you.
Where is LoA TestServer located?
For LoA TestServer, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 65.108.8.8:28015.
Lists and tags
Which When Is Wipe lists include LoA TestServer? And filters?
These When Is Wipe lists include LoA TestServer: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LoA TestServer mean?
gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags LoA TestServer publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does LoA TestServer enforce? And settings?
No gather rate appears in LoA TestServer's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
How to join
How do I join LoA TestServer?
Press F1 in Rust and enter client.connect 65.108.8.8:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players The server holds 5 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.