dst build testing ground
65.190.49.156:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is dst build testing ground?
At present dst build testing ground shows as offline; its last appearance was 12 days 16 hours ago.
How does dst build testing ground rank against other Rust servers?
By player hours over the last seven days, dst build testing ground ranks #16,508 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on dst build testing ground?
The next wipe for dst build testing ground is estimated from the force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 40 days 11 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is dst build testing ground online, and how reliable is it?
Right now dst build testing ground is offline, with the most recent sighting 12 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 27 September 2026.
Which version of Rust does dst build testing ground run?
The Rust version for dst build testing ground is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is dst build testing ground located?
There is no region published for dst build testing ground. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.190.49.156:28015.
Lists and tags
Which When Is Wipe lists include dst build testing ground? And filters?
These When Is Wipe lists include dst build testing ground: Best modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on dst build testing ground mean?
The game's server browser reads the tags dst build testing ground publishes: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^c (Creative): Creative mode: gather nothing, build anything; ^k (Build server): Practise base building and test designs here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does dst build testing ground enforce? And settings?
dst build testing ground's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is build & creative, no gathering: sandbox building only. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does dst build testing ground run?
dst build testing ground uses a procedural map from the game's generator.
How to join
How do I join dst build testing ground?
Open Rust, press F1, and type client.connect 65.190.49.156:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2633,^p,^m,^c,^k,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players Capacity is 0 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
^c- Creative Creative mode: gather nothing, build anything.
^k- Build server Practise base building and test designs here.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.