TheGamingTime
65.21.133.139:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC 3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TheGamingTime?
0 of 150 slots on TheGamingTime are filled right now. Averaged over the past week: 0 players.
How does TheGamingTime rank against other Rust servers?
By player hours over the last seven days, TheGamingTime ranks #15,899 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on TheGamingTime?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on TheGamingTime?
Too few wipes are on record for TheGamingTime to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 1 hours is how long the present world has lasted.
Server
Is TheGamingTime online, and how reliable is it?
TheGamingTime is online at the moment. The uptime it reports indicates a restart about 16 hours ago. 53 of 168 hours were online in the last 7 full days, 32% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of TheGamingTime: does it run smoothly?
In the last 48 hours, average server fps was 50, and it never dropped below 43. At its peak it held 117,046 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,254 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does TheGamingTime run?
Rust network protocol 2634 and build 167781 on Linux is what TheGamingTime runs. Joining needs the same protocol version; Steam handles that update for you.
Where is TheGamingTime located?
There is no region published for TheGamingTime. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.21.133.139:28015.
Lists and tags
Which When Is Wipe lists include TheGamingTime? And filters?
Best modded Rust servers are the When Is Wipe lists that TheGamingTime fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TheGamingTime mean?
The game's server browser reads the tags TheGamingTime publishes: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TheGamingTime enforce? And settings?
The name of TheGamingTime does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server name includes vanilla: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does TheGamingTime run?
The map on TheGamingTime is procedural, size 4,500, seed 1, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join TheGamingTime?
Open Rust, press F1, and type client.connect 65.21.133.139:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp150- Max players The server holds 150 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.