NoHazzy PVE (In Development)
65.75.203.17:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is NoHazzy PVE (In Development)?
Right now NoHazzy PVE (In Development) is offline; the last sighting was 13 days 1 hours ago.
How does NoHazzy PVE (In Development) rank against other Rust servers?
For player hours in the last seven days, NoHazzy PVE (In Development) holds rank #16,685 and is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on NoHazzy PVE (In Development)?
The rhythm of NoHazzy PVE (In Development) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 39 days 18 hours.
Server details
Is NoHazzy PVE (In Development) online, and how reliable is it?
Live status for NoHazzy PVE (In Development): offline, last seen 13 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does NoHazzy PVE (In Development) run?
The Rust version for NoHazzy PVE (In Development) is network protocol 2633 and build 163207, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is NoHazzy PVE (In Development) located?
No region is published by NoHazzy PVE (In Development). What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 65.75.203.17:28015.
Lists and tags
Which When Is Wipe lists include NoHazzy PVE (In Development)? And filters?
Best modded Rust servers are the When Is Wipe lists that NoHazzy PVE (In Development) fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on NoHazzy PVE (In Development) mean?
gmvanilla (Game mode): This is a vanilla survival server; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags NoHazzy PVE (In Development) publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does NoHazzy PVE (In Development) enforce? And settings?
NoHazzy PVE (In Development)'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does NoHazzy PVE (In Development) run?
The map on NoHazzy PVE (In Development) is procedural, size 2,200, seed 549, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join NoHazzy PVE (In Development)?
Press F1 in Rust and enter client.connect 65.75.203.17:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nohazzy.
Server tags
Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y
Game
gmvanilla- Game mode This is a vanilla survival server.
mp15- Max players Capacity is 15 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163207- Build This server runs build 163207.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.