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When Is Wipe

66,366 players on 11,677 servers

Offline #14,617

Dev Environment - Bot Testing

65.92.123.180:28015 checked 8d ago

moddedoxide

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
70/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
90/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
16/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
10/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
33/700

Quick answers

from the figures on this page

Player counts

How busy is Dev Environment - Bot Testing?

At present Dev Environment - Bot Testing shows as offline; its last appearance was 8 days 5 hours ago.

How does Dev Environment - Bot Testing rank against other Rust servers?

For player hours in the last seven days, Dev Environment - Bot Testing holds rank #14,617 and is in the top 65% of all ranked servers.

Wipe schedule

What is the wipe schedule on Dev Environment - Bot Testing?

Too few wipes are on record for Dev Environment - Bot Testing to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 15 hours is how long the present world has lasted.

Server details

Is Dev Environment - Bot Testing online, and how reliable is it?

Right now Dev Environment - Bot Testing is offline, with the most recent sighting 8 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 6 October 2026.

Which version of Rust does Dev Environment - Bot Testing run?

On Dev Environment - Bot Testing, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Dev Environment - Bot Testing located?

For Dev Environment - Bot Testing, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 65.92.123.180:28015.

Tags, lists

Which When Is Wipe lists include Dev Environment - Bot Testing? And filters?

Best modded Rust servers are the When Is Wipe lists that Dev Environment - Bot Testing fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Dev Environment - Bot Testing mean?

These are the tags Dev Environment - Bot Testing publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Dev Environment - Bot Testing enforce? And settings?

Dev Environment - Bot Testing's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is off.

Which map does Dev Environment - Bot Testing run?

The map on Dev Environment - Bot Testing is procedural, created by the game.

How to join

How do I join Dev Environment - Bot Testing?

Press F1 in Rust and enter client.connect 65.92.123.180:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.