kchon2cuba
66.121.250.200:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is kchon2cuba?
1 of 50 slots on kchon2cuba are filled right now. For the last seven days the mean was 1 players; the highest count was 1. The busiest time in the last 48 hours was 22:00 UTC, when the average was 1 players.
How does kchon2cuba rank against other Rust servers?
For player hours in the last seven days, kchon2cuba holds rank #6,538 and is in the top 30% of all ranked servers.
Wipe times
What is the wipe schedule on kchon2cuba?
Its rhythm is not yet clear from the wipes of kchon2cuba on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 33 hours.
Server details
Is kchon2cuba online, and how reliable is it?
kchon2cuba is online at the moment. 19 of 24 hours were online in the last 1 full day, 79% uptime. The earliest record When Is Wipe has is 16 October 2026.
Which version of Rust does kchon2cuba run?
On kchon2cuba, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is kchon2cuba located?
For kchon2cuba, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 66.121.250.200:28015.
Tags, lists
Which When Is Wipe lists include kchon2cuba? And filters?
The When Is Wipe lists kchon2cuba fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on kchon2cuba mean?
The game's server browser reads the tags kchon2cuba publishes: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does kchon2cuba enforce? And settings?
No gather rate appears in kchon2cuba's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does kchon2cuba run?
kchon2cuba uses a procedural map from the game's generator.
Join
How do I join kchon2cuba?
Press F1 in Rust and enter client.connect 66.121.250.200:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.