Rustic Ruins [Temp] Test Serve
66.165.249.10:28215 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rustic Ruins [Temp] Test Serve?
0 of 100 slots on Rustic Ruins [Temp] Test Serve are filled right now. The past week gives an average of 0 players.
How does Rustic Ruins [Temp] Test Serve rank against other Rust servers?
By player hours over the last seven days, Rustic Ruins [Temp] Test Serve ranks #15,867 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Rustic Ruins [Temp] Test Serve?
Too few wipes are on record for Rustic Ruins [Temp] Test Serve to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 754 days 15 hours.
Server
Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?
Right now Rustic Ruins [Temp] Test Serve is up and online. The uptime it reports indicates a restart about 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Rustic Ruins [Temp] Test Serve: does it run smoothly?
The last 48 hours saw an average of 103 server fps and a low of 23. The highest entity count was 206,307, including buildings, deployables and everything else. It went as high as 12,284 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rustic Ruins [Temp] Test Serve run?
Rust network protocol 2515 and build 90920 on Windows is what Rustic Ruins [Temp] Test Serve runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rustic Ruins [Temp] Test Serve located?
No region is published by Rustic Ruins [Temp] Test Serve. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 66.165.249.10:28215 is its address.
Tags, lists
Which When Is Wipe lists include Rustic Ruins [Temp] Test Serve? And filters?
The When Is Wipe lists Rustic Ruins [Temp] Test Serve fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on Rustic Ruins [Temp] Test Serve mean?
The game's server browser reads the tags Rustic Ruins [Temp] Test Serve publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; v2515 (Protocol): The server runs game protocol 2515; a version mismatch blocks joining; cs90920 (Build): The game build is 90920; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Listed under Modded, with plugins or changed settings; hc1579f8a (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rustic Ruins [Temp] Test Serve enforce? And settings?
No gather rate appears in Rustic Ruins [Temp] Test Serve's name. It does not state a group limit. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Anti-cheat VAC from Valve is on.
Which map does Rustic Ruins [Temp] Test Serve run?
The map on Rustic Ruins [Temp] Test Serve is procedural, size 4,000, seed 235214983, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Rustic Ruins [Temp] Test Serve?
Press F1 in Rust and enter client.connect 66.165.249.10:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://rustic-ruins.tebex.io.
Server tags
Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players Slot count: 100.
v2515- Protocol The server runs game protocol 2515; a version mismatch blocks joining.
cs90920- Build The game build is 90920.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
Mods and access
oxide- Oxide The plugin framework here is Oxide (uMod).
modded- Modded Listed under Modded, with plugins or changed settings.
Other
hc1579f8a- Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok- Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.