CC 2x practice server
66.235.169.125:25610 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 19:27 UTC 3h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CC 2x practice server?
0 of 20 slots on CC 2x practice server are filled right now. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 20:00 UTC with an average of 0 players.
How does CC 2x practice server rank against other Rust servers?
By player hours over the last seven days, CC 2x practice server ranks #14,346 worldwide and sits in the top 65% of all ranked servers.
Wipe times
What is the wipe schedule on CC 2x practice server?
Too few wipes are on record for CC 2x practice server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 hours ago the current world was made. The tags state a weekly wipe schedule.
Server
Is CC 2x practice server online, and how reliable is it?
Right now CC 2x practice server is up and online. It reports an uptime that puts the last restart at about 1 hours ago. The earliest record When Is Wipe has is 18 October 2026.
Performance of CC 2x practice server: does it run smoothly?
The last 48 hours saw an average of 187 server fps and a low of 168. The highest entity count was 63,863, including buildings, deployables and everything else. It went as high as 1,901 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does CC 2x practice server run?
Rust network protocol 2634 and build 167781 on Linux is what CC 2x practice server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is CC 2x practice server located?
No region is published by CC 2x practice server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 66.235.169.125:25610 is its address.
Lists and tags
Which When Is Wipe lists include CC 2x practice server? And filters?
These When Is Wipe lists include CC 2x practice server: 2x gather Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
What do the server tags on CC 2x practice server mean?
gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags CC 2x practice server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does CC 2x practice server enforce? And settings?
CC 2x practice server's name says it: 2x gather. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does CC 2x practice server run?
CC 2x practice server runs a procedural map of size 3,500 with seed 497626979, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join CC 2x practice server?
Press F1 in Rust and enter client.connect 66.235.169.125:25610 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Slot count: 20.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly The server wipes each week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.