DoNotJoin, NotForYou
66.41.108.23:28044 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTCFW 12d ago | 1 | – | running | 0 |
| Tue 15 Sep, 17:46 UTC 28d ago | 2 | halved by day 6 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DoNotJoin, NotForYou?
Currently DoNotJoin, NotForYou is offline, having last been seen 4 days 16 hours ago. The past week gives an average of 0 players.
How does DoNotJoin, NotForYou rank against other Rust servers?
By player hours over the last seven days, DoNotJoin, NotForYou ranks #15,919 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on DoNotJoin, NotForYou?
Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 5 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
What is the wipe schedule on DoNotJoin, NotForYou?
Too few wipes are on record for DoNotJoin, NotForYou to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 18 hours is how long the present world has lasted.
Server
Is DoNotJoin, NotForYou online, and how reliable is it?
Right now DoNotJoin, NotForYou is offline, with the most recent sighting 4 days 16 hours ago. 69 of 168 hours were online in the last 7 full days, 41% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does DoNotJoin, NotForYou run?
On DoNotJoin, NotForYou, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is DoNotJoin, NotForYou located?
There is no region published for DoNotJoin, NotForYou. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 66.41.108.23:28044 is its address.
Tags, lists
Which When Is Wipe lists include DoNotJoin, NotForYou? And filters?
These When Is Wipe lists include DoNotJoin, NotForYou: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DoNotJoin, NotForYou mean?
These are the tags DoNotJoin, NotForYou publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does DoNotJoin, NotForYou enforce? And settings?
DoNotJoin, NotForYou's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does DoNotJoin, NotForYou run?
The map on DoNotJoin, NotForYou is procedural, size 3,200, seed 694120, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join DoNotJoin, NotForYou?
Open Rust, press F1, and type client.connect 66.41.108.23:28044 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.