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When Is Wipe

43,841 players on 11,543 servers

Online #10,033

Standard Deviation- PvE, No Decay, survival variable.

NA 66.51.98.74:28015 checked 10m ago

quad monthly wipes moddedoxidepve

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers, top 70% in NA, and #509 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

usual gap
6.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  • 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTCFW 12d ago 1 – running 0
Thu 24 Sep, 20:06 UTC 19d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 42 on average
44/140
TIRust Chill Quad PVENA · quad · monthly · 1 on average
2/200
Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average
2/50
8/50
[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average
8/250
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average
4/50

Quick answers

from the figures on this page

Population

How busy is Standard Deviation- PvE, No Decay, survival variable.?

Standard Deviation- PvE, No Decay, survival variable. is holding 0 of its 50 slots at the moment. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 03:00 UTC with an average of 1 players.

How does Standard Deviation- PvE, No Decay, survival variable. rank against other Rust servers?

For player hours in the last seven days, Standard Deviation- PvE, No Decay, survival variable. holds rank #10,033 worldwide, #1,304 in North America, and is in the top 45% of all ranked servers. It sits at #509 in the quad group.

Wipe times

What does wipe day look like on Standard Deviation- PvE, No Decay, survival variable.?

Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 2 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.

What is the wipe schedule on Standard Deviation- PvE, No Decay, survival variable.?

Once a month, at the force wipe, Standard Deviation- PvE, No Decay, survival variable. wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 7 hours ago the current world was made. Its tags show a monthly wipe schedule.

Server

Is Standard Deviation- PvE, No Decay, survival variable. online, and how reliable is it?

Live status for Standard Deviation- PvE, No Decay, survival variable.: online. Based on reported uptime, the last restart was roughly 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of Standard Deviation- PvE, No Decay, survival variable.: does it run smoothly?

In the last 48 hours, average server fps was 54, and it never dropped below 5. Buildings, deployables and other world objects pushed the entity count as high as 75,625. The peak memory usage was 2,524 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Standard Deviation- PvE, No Decay, survival variable. run?

On Standard Deviation- PvE, No Decay, survival variable., the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is Standard Deviation- PvE, No Decay, survival variable. located?

Its NA tag puts Standard Deviation- PvE, No Decay, survival variable. in North America, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.98.74:28015.

Tags, lists

Which When Is Wipe lists include Standard Deviation- PvE, No Decay, survival variable.? And filters?

The When Is Wipe lists Standard Deviation- PvE, No Decay, survival variable. fits are: Best modded Rust servers, Best Rust PvE servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Standard Deviation- PvE, No Decay, survival variable. mean?

These are the tags Standard Deviation- PvE, No Decay, survival variable. publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Standard Deviation- PvE, No Decay, survival variable. enforce? And settings?

Standard Deviation- PvE, No Decay, survival variable.'s name makes no mention of a gather rate. The maximum group size is 4 players, under quad. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.

Which map does Standard Deviation- PvE, No Decay, survival variable. run?

A procedural map, size 3,500 with seed 1, is used by Standard Deviation- PvE, No Decay, survival variable.; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join Standard Deviation- PvE, No Decay, survival variable.?

Press F1 in Rust and enter client.connect 66.51.98.74:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 players.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167781
Build This server runs build 167781.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly One wipe per month, matching the force wipe.

Gameplay

^p
PvE Player versus environment: the world is the threat, not other players.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.