RARustTesting
66.51.99.118:34118 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:21 UTC 14d ago | 1 | – | running | 0 |
| Mon 28 Sep, 15:32 UTC 16d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 22:52 UTC 17d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 15:17 UTC 19d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 13:02 UTC 20d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 00:56 UTC 21d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 18:38 UTC 23d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RARustTesting?
RARustTesting is holding 0 of its 10 slots at the moment. The past seven days show 0 players on average and 1 at peak.
How does RARustTesting rank against other Rust servers?
Over the last seven days, RARustTesting is #6,989 for player hours, placing it in the top 32% of ranked servers globally.
Wipe schedule
What does wipe day look like on RARustTesting?
Its recent wipes drew an average busiest crowd of 1 players. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RARustTesting?
There is no next wipe to predict for RARustTesting because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 days 11 hours ago the current world was made.
Server details
Is RARustTesting online, and how reliable is it?
RARustTesting is online at the moment. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does RARustTesting run?
The Rust version for RARustTesting is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RARustTesting located?
No region is published by RARustTesting. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.118:34118 is its address.
Lists and tags
Which When Is Wipe lists include RARustTesting? And filters?
Best modded Rust servers are the When Is Wipe lists that RARustTesting fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RARustTesting mean?
These are the tags RARustTesting publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon; oxidation (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RARustTesting enforce? And settings?
No gather rate appears in RARustTesting's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
How to join
How do I join RARustTesting?
Open Rust, press F1, and type client.connect 66.51.99.118:34118 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8,oxidation
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Other
oxidation- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.