PVE Land [US]|SkillTree|Raidable Bases|EVENTS
NA 66.51.99.151:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:15 UTC, in 1d 11h. Its biweekly schedule tag · low confidence
- usual gap
- 14.2 days between real wipes
- wipe-day peak
- 12 players, last three wipes
- crowd held
- 0% else halves by day 6
Coming wipes
- 1d 11hThu 15 Oct, 18:15 UTC
- 15d 11hThu 29 Oct, 18:15 UTC
- 22d 11hThu 5 Nov, 19:00 UTCFW
- 29d 11hThu 12 Nov, 18:15 UTC
- 43d 11hThu 26 Nov, 18:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTCFW 12d ago | 11 | – | running | 2 |
| Thu 17 Sep, 13:44 UTC 26d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
0 of 100 slots on PVE Land [US]|SkillTree|Raidable Bases|EVENTS are filled right now. The past seven days show 3 players on average and 9 at peak. Over the past 48 hours, the peak period was 00:00 UTC with an average of 7 players.
How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
For player hours in the last seven days, PVE Land [US]|SkillTree|Raidable Bases|EVENTS holds rank #2,099 worldwide, #351 in North America, and is in the top 9% of all ranked servers.
Wipe times
What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
At their busiest, its recent wipes drew 12 players on average. On the latest wipe, 2 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 6.
What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The schedule of PVE Land [US]|SkillTree|Raidable Bases|EVENTS cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 18:15 UTC the next wipe falls due. The map has been running for 12 days 12 hours. The tags carry an every-two-weeks wipe schedule.
Server details
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?
Right now PVE Land [US]|SkillTree|Raidable Bases|EVENTS is up and online. It reports an uptime that puts the last restart at about 18 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of PVE Land [US]|SkillTree|Raidable Bases|EVENTS: does it run smoothly?
In the last 48 hours, average server fps was 57, and it never dropped below 7. The highest entity count was 102,547, including buildings, deployables and everything else. The peak memory usage was 4,233 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
The Rust version for PVE Land [US]|SkillTree|Raidable Bases|EVENTS is network protocol 2634 and build 167584, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?
In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 66.51.99.151:28080 is its address.
Tags, lists
Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
So are PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track most likely run by the same operator: they all publish a rustedmaster.eu hostname.
Which When Is Wipe lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS? And filters?
Best modded Rust servers, Best Rust PvE servers and Rust servers in North America are the When Is Wipe lists that PVE Land [US]|SkillTree|Raidable Bases|EVENTS fits. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?
These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts16 (Group limit): The team limit is 16; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): This server wipes fortnightly; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): The server browser files it under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does PVE Land [US]|SkillTree|Raidable Bases|EVENTS enforce? And settings?
No gather rate appears in PVE Land [US]|SkillTree|Raidable Bases|EVENTS's name. The maximum group size is 16 players. On this server, the mode is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 3,500 with seed 58744231, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Open Rust, press F1, and type client.connect 66.51.99.151:28080 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://rustedmaster.eu is its site.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167584,ts16,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts16- Group limit The team limit is 16.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build The game build is 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.