RADLANDS, TERRITORY WARS
66.51.99.158:4500 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RADLANDS, TERRITORY WARS?
The current population of RADLANDS, TERRITORY WARS is 0 out of 100 slots. The past week gives an average of 0 players.
How does RADLANDS, TERRITORY WARS rank against other Rust servers?
For player hours in the last seven days, RADLANDS, TERRITORY WARS holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on RADLANDS, TERRITORY WARS?
The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on RADLANDS, TERRITORY WARS?
Its rhythm is not yet clear from the wipes of RADLANDS, TERRITORY WARS on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 7 hours ago the current world was made.
Server details
Is RADLANDS, TERRITORY WARS online, and how reliable is it?
Right now RADLANDS, TERRITORY WARS is up and online. The uptime it reports indicates a restart about 21 hours ago. 161 of 168 hours were online in the last 7 full days, 96% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RADLANDS, TERRITORY WARS: does it run smoothly?
Over the past 48 hours, it averaged 58 server fps, with a minimum of 52. The highest entity count was 96,978, including buildings, deployables and everything else. It went as high as 4,008 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RADLANDS, TERRITORY WARS run?
The Rust version for RADLANDS, TERRITORY WARS is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RADLANDS, TERRITORY WARS located?
No region is published by RADLANDS, TERRITORY WARS. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 66.51.99.158:4500.
Lists and tags
Which When Is Wipe lists include RADLANDS, TERRITORY WARS? And filters?
Best modded Rust servers are the When Is Wipe lists that RADLANDS, TERRITORY WARS fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RADLANDS, TERRITORY WARS mean?
The game's server browser reads the tags RADLANDS, TERRITORY WARS publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts128 (Group limit): Teams are capped at 128; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RADLANDS, TERRITORY WARS enforce? And settings?
RADLANDS, TERRITORY WARS's name makes no mention of a gather rate. Up to 128 players can be in a group. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does RADLANDS, TERRITORY WARS run?
The map on RADLANDS, TERRITORY WARS is procedural, size 4,096, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do I join RADLANDS, TERRITORY WARS?
Open Rust, press F1, and type client.connect 66.51.99.158:4500 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://obsidiangaming.org/ is its site.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts128,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts128- Group limit Teams are capped at 128.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.