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When Is Wipe

59,299 players on 11,646 servers

Online #10,518

HighMiles Test server

66.51.99.4:40123 checked 8m ago

moddedoxide

Players

Now0/10
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Tue 13 Oct, 20:56 UTCWIPEWiped Wed 14 Oct, 19:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Tue 13 Oct, 20:56 UTCWIPEWiped Wed 14 Oct, 19:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:53 UTC 1h ago – – running 0
Tue 13 Oct, 20:56 UTC 1d ago – – – 0
Sat 10 Oct, 21:52 UTC 3d ago 1 held half 3 days 0
Sat 10 Oct, 13:05 UTC 4d ago 1 – 0.4 days 1
Tue 6 Oct, 00:20 UTC 8d ago 1 held half 4.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
59/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
73/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
30/700

Quick answers

from the figures on this page

Player counts

How busy is HighMiles Test server?

The current population of HighMiles Test server is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.

How does HighMiles Test server rank against other Rust servers?

By player hours over the last seven days, HighMiles Test server ranks #10,518 worldwide and sits in the top 47% of all ranked servers.

Wipe times

What does wipe day look like on HighMiles Test server?

At their busiest, its recent wipes drew 1 players on average. 45 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on HighMiles Test server?

No next wipe can be predicted for HighMiles Test server, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 1 hours.

Server details

Is HighMiles Test server online, and how reliable is it?

Right now HighMiles Test server is up and online. The uptime it reports indicates a restart about 11 minutes ago. 85 of 168 hours were online in the last 7 full days, 51% uptime. The earliest record When Is Wipe has is 3 October 2026.

Performance of HighMiles Test server: does it run smoothly?

Over the past 48 hours, it averaged 30 server fps, with a minimum of 23. The highest entity count was 125,623, including buildings, deployables and everything else. The peak memory usage was 8,280 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does HighMiles Test server run?

Rust network protocol 2634 and build 167781 on Linux is what HighMiles Test server runs. Joining needs the same protocol version; Steam handles that update for you.

Where is HighMiles Test server located?

For HighMiles Test server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:40123 is its address.

Tags, lists

Which When Is Wipe lists include HighMiles Test server? And filters?

The When Is Wipe lists HighMiles Test server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on HighMiles Test server mean?

These are the tags HighMiles Test server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does HighMiles Test server enforce? And settings?

HighMiles Test server's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does HighMiles Test server run?

HighMiles Test server runs a procedural map of size 3,800 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.

Join

How do I join HighMiles Test server?

Open Rust, press F1, and type client.connect 66.51.99.4:40123 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://highs-pve-server.paynow.store/ is its site.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server holds 10 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.