HighMiles Test server
66.51.99.4:40123 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:53 UTC 1h ago | – | – | running | 0 |
| Tue 13 Oct, 20:56 UTC 1d ago | – | – | – | 0 |
| Sat 10 Oct, 21:52 UTC 3d ago | 1 | held half | 3 days | 0 |
| Sat 10 Oct, 13:05 UTC 4d ago | 1 | – | 0.4 days | 1 |
| Tue 6 Oct, 00:20 UTC 8d ago | 1 | held half | 4.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is HighMiles Test server?
The current population of HighMiles Test server is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.
How does HighMiles Test server rank against other Rust servers?
By player hours over the last seven days, HighMiles Test server ranks #10,518 worldwide and sits in the top 47% of all ranked servers.
Wipe times
What does wipe day look like on HighMiles Test server?
At their busiest, its recent wipes drew 1 players on average. 45 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on HighMiles Test server?
No next wipe can be predicted for HighMiles Test server, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 1 hours.
Server details
Is HighMiles Test server online, and how reliable is it?
Right now HighMiles Test server is up and online. The uptime it reports indicates a restart about 11 minutes ago. 85 of 168 hours were online in the last 7 full days, 51% uptime. The earliest record When Is Wipe has is 3 October 2026.
Performance of HighMiles Test server: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 23. The highest entity count was 125,623, including buildings, deployables and everything else. The peak memory usage was 8,280 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does HighMiles Test server run?
Rust network protocol 2634 and build 167781 on Linux is what HighMiles Test server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is HighMiles Test server located?
For HighMiles Test server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:40123 is its address.
Tags, lists
Which When Is Wipe lists include HighMiles Test server? And filters?
The When Is Wipe lists HighMiles Test server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on HighMiles Test server mean?
These are the tags HighMiles Test server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does HighMiles Test server enforce? And settings?
HighMiles Test server's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does HighMiles Test server run?
HighMiles Test server runs a procedural map of size 3,800 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join HighMiles Test server?
Open Rust, press F1, and type client.connect 66.51.99.4:40123 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://highs-pve-server.paynow.store/ is its site.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.