Revenge
NA 66.51.99.61:28050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Revenge?
The current population of Revenge is 0 out of 50 slots. The past week gives an average of 0 players.
How does Revenge rank against other Rust servers?
Over the last seven days, Revenge is #15,894 for player hours globally and #1,543 in North America, placing it in the top 72% of ranked servers.
Wipe schedule
What is the wipe schedule on Revenge?
An estimate from the force wipe gives the next wipe for Revenge. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 23 hours. The tags list a monthly wipe schedule.
Server details
Is Revenge online, and how reliable is it?
Live status for Revenge: online. It reports an uptime that puts the last restart at about 21 hours ago. The earliest record When Is Wipe has is 14 October 2026.
Performance of Revenge: does it run smoothly?
Over the past 48 hours, it averaged 5 server fps, with a minimum of 5. At its peak it held 75,579 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,167 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Revenge run?
Rust network protocol 2634 and build 167781 on Linux is what Revenge runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Revenge located?
In North America, Revenge lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 66.51.99.61:28050 is its address.
Lists and tags
Which When Is Wipe lists include Revenge? And filters?
The When Is Wipe lists Revenge fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Revenge mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): North America is the browser category for this server are the tags Revenge publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Revenge enforce? And settings?
Revenge's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Revenge run?
Revenge runs a procedural map of size 2,500 with seed 1, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Revenge?
Open Rust, press F1, and type client.connect 66.51.99.61:28050 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.