Testing Testing
NA 66.51.99.65:28010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 18:29 UTC, in 13d 21h. Its biweekly schedule tag · low confidence
- usual gap
- 14.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 13d 21hWed 28 Oct, 18:29 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 27d 21hWed 11 Nov, 18:29 UTC
- 41d 21hWed 25 Nov, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC 2h ago | – | – | running | 0 |
| Sat 3 Oct, 13:58 UTC 11d ago | – | – | – | 0 |
| Tue 15 Sep, 14:33 UTC 29d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testing Testing?
The current population of Testing Testing is 0 out of 50 slots. A seven-day average of 0 players, with a peak of 3. Over the past 48 hours, the peak period was 18:00 UTC with an average of 1 players.
How does Testing Testing rank against other Rust servers?
Over the last seven days, Testing Testing is #13,580 for player hours globally and #1,429 in North America, placing it in the top 61% of ranked servers.
Wipe schedule
What does wipe day look like on Testing Testing?
The busiest points of its recent wipes drew 0 players on average.
What is the wipe schedule on Testing Testing?
The schedule of Testing Testing cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Wednesday 28 October at 18:29 UTC is when its next wipe is due. The map has been running for 2 hours. Its tags give an every-two-weeks wipe schedule.
Server details
Is Testing Testing online, and how reliable is it?
Live status for Testing Testing: online. It reports an uptime that puts the last restart at about 36 minutes ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of Testing Testing: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 54. Buildings, deployables and other world objects pushed the entity count as high as 106,804. Memory use reached 3,905 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Testing Testing run?
Rust network protocol 2634 and build 167781 on Linux is what Testing Testing runs. Steam updates your game, so the protocol matches when you join.
Where is Testing Testing located?
Its NA tag puts Testing Testing in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.65:28010 is its address.
Tags, lists
Which When Is Wipe lists include Testing Testing? And filters?
Best modded Rust servers, Best Rust PvE servers and Rust servers in North America are the When Is Wipe lists that Testing Testing fits. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on Testing Testing mean?
The game's server browser reads the tags Testing Testing publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): Player versus environment: the world is the threat, not other players; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins; NA (North America): The server browser files it under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Testing Testing enforce? And settings?
No gather rate appears in Testing Testing's name. With the default limit, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. VAC is on.
Which map does Testing Testing run?
Testing Testing runs a procedural map of size 5,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
Join
How do I join Testing Testing?
Open Rust, press F1, and type client.connect 66.51.99.65:28010 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.