Isles Reconstruction | Original Prototype
66.52.114.98:28115 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:50 UTC 5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Isles Reconstruction | Original Prototype?
Right now Isles Reconstruction | Original Prototype is offline; the last sighting was 5 days 1 hours ago. Looking at the last seven days, the average player count was 0.
How does Isles Reconstruction | Original Prototype rank against other Rust servers?
Over the last seven days, Isles Reconstruction | Original Prototype is #15,867 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Isles Reconstruction | Original Prototype?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Isles Reconstruction | Original Prototype?
Too few wipes are on record for Isles Reconstruction | Original Prototype to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 5 days 1 hours.
Server
Is Isles Reconstruction | Original Prototype online, and how reliable is it?
Live status for Isles Reconstruction | Original Prototype: offline, last seen 5 days 1 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. The earliest record When Is Wipe has is 10 October 2026.
Which version of Rust does Isles Reconstruction | Original Prototype run?
Rust network protocol 2634 and build 167398 on Windows is what Isles Reconstruction | Original Prototype runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Isles Reconstruction | Original Prototype located?
There is no region published for Isles Reconstruction | Original Prototype. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.52.114.98:28115.
Tags, lists
Which When Is Wipe lists include Isles Reconstruction | Original Prototype? And filters?
Best modded Rust servers are the When Is Wipe lists that Isles Reconstruction | Original Prototype fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Isles Reconstruction | Original Prototype mean?
gmrust (Game mode): Standard survival is the game mode; mp8 (Max players): The server holds 8 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Isles Reconstruction | Original Prototype publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Isles Reconstruction | Original Prototype enforce? And settings?
No gather rate appears in Isles Reconstruction | Original Prototype's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Join
How do I join Isles Reconstruction | Original Prototype?
Open Rust, press F1, and type client.connect 66.52.114.98:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp8- Max players The server holds 8 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.