Rust Defensive Telemetry Lab
66.68.241.220:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Defensive Telemetry Lab?
At present Rust Defensive Telemetry Lab shows as offline; its last appearance was 2 days 14 hours ago. The past seven days show 1 players on average and 1 at peak.
How does Rust Defensive Telemetry Lab rank against other Rust servers?
For player hours in the last seven days, Rust Defensive Telemetry Lab holds rank #11,495 and is in the top 52% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Defensive Telemetry Lab?
Its rhythm is not yet clear from the wipes of Rust Defensive Telemetry Lab on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 3 days.
Server details
Is Rust Defensive Telemetry Lab online, and how reliable is it?
The server Rust Defensive Telemetry Lab is offline as of the latest check; last seen 2 days 14 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. When Is Wipe has tracked it since 12 October 2026.
Which version of Rust does Rust Defensive Telemetry Lab run?
Rust network protocol 2634 and build 167398 on Windows is what Rust Defensive Telemetry Lab runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Defensive Telemetry Lab located?
There is no region published for Rust Defensive Telemetry Lab. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 66.68.241.220:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rust Defensive Telemetry Lab? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Defensive Telemetry Lab fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust Defensive Telemetry Lab mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Rust Defensive Telemetry Lab publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rust Defensive Telemetry Lab enforce? And settings?
No gather rate appears in Rust Defensive Telemetry Lab's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Rust Defensive Telemetry Lab run?
The map on Rust Defensive Telemetry Lab is procedural, created by the game.
How to join
How do I join Rust Defensive Telemetry Lab?
Open Rust, press F1, and type client.connect 66.68.241.220:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build This server runs build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.