Name of Server as Shown on the Client Server List
67.146.94.87:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline; the last sighting was 44 hours ago. The past seven days show 1 players on average and 1 at peak. In the last 48 hours, 23:00 UTC drew the highest average: 1 players.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
For player hours in the last seven days, Name of Server as Shown on the Client Server List holds rank #14,285 and is in the top 64% of all ranked servers.
Wipe times
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 2 hours ago the current world was made.
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Live status for Name of Server as Shown on the Client Server List: offline, last seen 44 hours ago. In the last 7 full days, it was up for 1 of 168 hours, or 1% of the time. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does Name of Server as Shown on the Client Server List run?
On Name of Server as Shown on the Client Server List, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Name of Server as Shown on the Client Server List located?
For Name of Server as Shown on the Client Server List, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 67.146.94.87:28015 is its address.
Lists and tags
Which When Is Wipe lists include Name of Server as Shown on the Client Server List? And filters?
The When Is Wipe lists Name of Server as Shown on the Client Server List fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Name of Server as Shown on the Client Server List enforce? And settings?
No gather rate appears in Name of Server as Shown on the Client Server List's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, created by the game.
How to join
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 67.146.94.87:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.