FerretLand 3.0 Custom Monuments
67.165.211.39:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:28 UTC 10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is FerretLand 3.0 Custom Monuments?
Right now FerretLand 3.0 Custom Monuments is offline; the last sighting was 6 days 8 hours ago. The past week gives an average of 0 players.
How does FerretLand 3.0 Custom Monuments rank against other Rust servers?
Over the last seven days, FerretLand 3.0 Custom Monuments is #15,986 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on FerretLand 3.0 Custom Monuments?
The busiest points of its recent wipes drew 3 players on average. 22 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on FerretLand 3.0 Custom Monuments?
Its rhythm is not yet clear from the wipes of FerretLand 3.0 Custom Monuments on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 94 days 21 hours ago the current world was made.
Server
Is FerretLand 3.0 Custom Monuments online, and how reliable is it?
Right now FerretLand 3.0 Custom Monuments is offline, with the most recent sighting 6 days 8 hours ago. 18 of 168 hours were online in the last 7 full days, 11% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does FerretLand 3.0 Custom Monuments run?
Rust network protocol 2631 and build 156583 on Windows is what FerretLand 3.0 Custom Monuments runs. Steam updates your game, so the protocol matches when you join.
Where is FerretLand 3.0 Custom Monuments located?
For FerretLand 3.0 Custom Monuments, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 67.165.211.39:28015 is its address.
Lists and tags
Which When Is Wipe lists include FerretLand 3.0 Custom Monuments? And filters?
The When Is Wipe lists FerretLand 3.0 Custom Monuments fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FerretLand 3.0 Custom Monuments mean?
gmrust (Game mode): Standard survival is the game mode; mp25 (Max players): The server holds 25 players; ts8 (Group limit): The team limit is 8, the game's default; v2631 (Protocol): Your game version has to be on protocol 2631 to connect; cs156583 (Build): This server runs build 156583; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags FerretLand 3.0 Custom Monuments publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does FerretLand 3.0 Custom Monuments enforce? And settings?
The name of FerretLand 3.0 Custom Monuments does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does FerretLand 3.0 Custom Monuments run?
The map on FerretLand 3.0 Custom Monuments is procedural, created by the game.
Join
How do I join FerretLand 3.0 Custom Monuments?
Open Rust, press F1, and type client.connect 67.165.211.39:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp25,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp25- Max players The server holds 25 players.
ts8- Group limit The team limit is 8, the game's default.
v2631- Protocol Your game version has to be on protocol 2631 to connect.
cs156583- Build This server runs build 156583.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.