Squad5 Rust Bucket
67.167.57.234:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Squad5 Rust Bucket?
Squad5 Rust Bucket is holding 0 of its 500 slots at the moment. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.
How does Squad5 Rust Bucket rank against other Rust servers?
Over the last seven days, Squad5 Rust Bucket is #14,377 for player hours, placing it in the top 64% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Squad5 Rust Bucket?
Too few wipes are on record for Squad5 Rust Bucket to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 3 hours ago the current world was made.
Server details
Is Squad5 Rust Bucket online, and how reliable is it?
Squad5 Rust Bucket is online at the moment. Based on reported uptime, the last restart was roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 5 October 2026.
Performance of Squad5 Rust Bucket: does it run smoothly?
In the last 48 hours, average server fps was 64, and it never dropped below 37. At its peak it held 121,427 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,410 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Squad5 Rust Bucket run?
On Squad5 Rust Bucket, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Squad5 Rust Bucket located?
There is no region published for Squad5 Rust Bucket. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 67.167.57.234:28015 is its address.
Lists and tags
Which When Is Wipe lists include Squad5 Rust Bucket? And filters?
These When Is Wipe lists include Squad5 Rust Bucket: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Squad5 Rust Bucket mean?
These are the tags Squad5 Rust Bucket publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Squad5 Rust Bucket enforce? And settings?
No gather rate appears in Squad5 Rust Bucket's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Squad5 Rust Bucket run?
The map on Squad5 Rust Bucket is procedural, size 4,500, seed 12345, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Squad5 Rust Bucket?
Open Rust, press F1, and type client.connect 67.167.57.234:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.