The Coop - Development and Testing
67.187.8.198:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is The Coop - Development and Testing?
At present The Coop - Development and Testing shows as offline; its last appearance was 3 hours ago. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 13:00 UTC with an average of 1 players.
How does The Coop - Development and Testing rank against other Rust servers?
By player hours over the last seven days, The Coop - Development and Testing ranks #11,720 worldwide and sits in the top 53% of all ranked servers.
Wipe schedule
What is the wipe schedule on The Coop - Development and Testing?
The rhythm of The Coop - Development and Testing cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 29 hours ago the current world was made.
Server
Is The Coop - Development and Testing online, and how reliable is it?
The server The Coop - Development and Testing is offline as of the latest check; last seen 3 hours ago. 7 of 24 hours were online in the last 1 full day, 29% uptime. The earliest record When Is Wipe has is 13 October 2026.
Which version of Rust does The Coop - Development and Testing run?
On The Coop - Development and Testing, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is The Coop - Development and Testing located?
There is no region published for The Coop - Development and Testing. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 67.187.8.198:28015.
Lists and tags
Which When Is Wipe lists include The Coop - Development and Testing? And filters?
Best modded Rust servers are the When Is Wipe lists that The Coop - Development and Testing fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on The Coop - Development and Testing mean?
These are the tags The Coop - Development and Testing publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does The Coop - Development and Testing enforce? And settings?
The name of The Coop - Development and Testing does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does The Coop - Development and Testing run?
The map on The Coop - Development and Testing is procedural, created by the game.
Join
How do I join The Coop - Development and Testing?
Open Rust, press F1, and type client.connect 67.187.8.198:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.