Ironwood Refuge PVE
67.210.97.252:27044 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:46 UTC 7d ago | 5 | – | running | 0 |
| Tue 6 Oct, 13:09 UTC 8d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Ironwood Refuge PVE?
0 of 50 slots on Ironwood Refuge PVE are filled right now. A seven-day average of 0 players, with a peak of 4. Over the past 48 hours, the peak period was 04:00 UTC with an average of 1 players.
How does Ironwood Refuge PVE rank against other Rust servers?
By player hours over the last seven days, Ironwood Refuge PVE ranks #4,413 worldwide and sits in the top 20% of all ranked servers.
Wipe schedule
What does wipe day look like on Ironwood Refuge PVE?
At their busiest, its recent wipes drew 5 players on average. The crowd reaches its peak 8 hours after the latest wipe.
What is the wipe schedule on Ironwood Refuge PVE?
Its rhythm is not yet clear from the wipes of Ironwood Refuge PVE on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 18 hours.
Server details
Is Ironwood Refuge PVE online, and how reliable is it?
Right now Ironwood Refuge PVE is up and online. It reports an uptime that puts the last restart at about 23 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 6 October 2026.
Performance of Ironwood Refuge PVE: does it run smoothly?
The last 48 hours saw an average of 61 server fps and a low of 40. At its peak it held 109,824 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,743 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Ironwood Refuge PVE run?
The Rust version for Ironwood Refuge PVE is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Ironwood Refuge PVE located?
There is no region published for Ironwood Refuge PVE. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 67.210.97.252:27044 is its address.
Lists and tags
Which When Is Wipe lists include Ironwood Refuge PVE? And filters?
Best modded Rust servers are the When Is Wipe lists that Ironwood Refuge PVE fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Ironwood Refuge PVE mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Ironwood Refuge PVE publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Ironwood Refuge PVE enforce? And settings?
No gather rate appears in Ironwood Refuge PVE's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Ironwood Refuge PVE run?
Ironwood Refuge PVE runs a procedural map of size 4,500 with seed 188624991, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Ironwood Refuge PVE?
Open Rust, press F1, and type client.connect 67.210.97.252:27044 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.