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When Is Wipe

37,909 players on 11,455 servers

Offline #15,960

Test Server

68.103.106.192:28015 checked 6d ago

moddedoxide

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:17 UTC 6d ago 0 – running 0
Tue 29 Sep, 22:20 UTC 14d ago 2 halved by day 1 8 days 1
Mon 28 Sep, 12:20 UTC 15d ago 1 – 1.4 days 0
Fri 25 Sep, 09:34 UTC 18d ago 0 – 3.1 days 0
Thu 24 Sep, 11:12 UTC 19d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
75/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
54/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
24/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
19/700

Quick answers

from the figures on this page

Population

How busy is Test Server?

Currently Test Server is offline, having last been seen 6 days 8 hours ago. The past week gives an average of 0 players.

How does Test Server rank against other Rust servers?

For player hours in the last seven days, Test Server holds rank #15,960 and is in the top 71% of all ranked servers.

Wipe times

What does wipe day look like on Test Server?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.

What is the wipe schedule on Test Server?

With no regular pattern, Test Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 9 hours is how long the present world has lasted.

Server details

Is Test Server online, and how reliable is it?

Live status for Test Server: offline, last seen 6 days 8 hours ago. In the last 7 full days, it was up for 2 of 168 hours, or 1% of the time. When Is Wipe has tracked it since 22 September 2026.

Which version of Rust does Test Server run?

The Rust version for Test Server is network protocol 2634 and build 167058, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is Test Server located?

No region is published by Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 68.103.106.192:28015.

Lists and tags

Which When Is Wipe lists include Test Server? And filters?

Best modded Rust servers are the When Is Wipe lists that Test Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test Server mean?

gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): The server holds 200 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Test Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Test Server enforce? And settings?

The name of Test Server does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does Test Server run?

The map on Test Server is procedural, created by the game.

How to join

How do I join Test Server?

Press F1 in Rust and enter client.connect 68.103.106.192:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp200
Max players The server holds 200 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058
Build This server runs build 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.