My Oxide Modded Server
68.112.161.73:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Oxide Modded Server?
At present My Oxide Modded Server shows as offline; its last appearance was 43 hours ago. The past week gives an average of 0 players.
How does My Oxide Modded Server rank against other Rust servers?
By player hours over the last seven days, My Oxide Modded Server ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on My Oxide Modded Server?
The rhythm of My Oxide Modded Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 12 hours is how long the present world has lasted.
Server
Is My Oxide Modded Server online, and how reliable is it?
Live status for My Oxide Modded Server: offline, last seen 43 hours ago. The uptime it reports indicates a restart about 8 days 16 hours ago. In the last 2 full days, it was up for 10 of 48 hours, or 21% of the time. Its first appearance in When Is Wipe data was 10 October 2026.
Performance of My Oxide Modded Server: does it run smoothly?
The last 48 hours saw an average of 212 server fps and a low of 173. At its peak it held 69,643 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,676 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does My Oxide Modded Server run?
The Rust version for My Oxide Modded Server is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Oxide Modded Server located?
No region is published by My Oxide Modded Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 68.112.161.73:28015.
Lists and tags
Which When Is Wipe lists include My Oxide Modded Server? And filters?
Best modded Rust servers are the When Is Wipe lists that My Oxide Modded Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Oxide Modded Server mean?
These are the tags My Oxide Modded Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does My Oxide Modded Server enforce? And settings?
My Oxide Modded Server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does My Oxide Modded Server run?
My Oxide Modded Server runs a procedural map of size 3,500 with seed 133742, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join My Oxide Modded Server?
Press F1 in Rust and enter client.connect 68.112.161.73:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp60- Max players Slot count: 60.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.