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When Is Wipe

68,616 players on 11,685 servers

Online #14,960

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |

NA 69.9.150.161:28015 checked 10m ago

2x moddedoxidepvepremium

Players

Now0/110
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:28 UTC 11d ago 0 – running 0
Thu 1 Oct, 07:16 UTC 12d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average
16/100
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 6 on average
10/50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 5 on average
6/100
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average
4/25
|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|NA · groups of 8+ · 2x · monthly · 3 on average
6/150
US-2X-PVE-Monthly-Skills-SusRust x2NA · groups of 8+ · 2x · monthly · 3 on average
3/200

Quick answers

from the figures on this page

Player counts

How busy is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is holding 0 of its 110 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 06:00 UTC drew the highest average: 0 players.

How does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | rank against other Rust servers?

Over the last seven days, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is #14,960 for player hours globally and #1,487 in North America, placing it in the top 67% of ranked servers.

Wipe schedule

What does wipe day look like on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

Too few wipes are on record for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 5 hours is how long the present world has lasted.

Server

Is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | online, and how reliable is it?

Live status for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: online. Based on reported uptime, the last restart was roughly 4 days 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.

Performance of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: does it run smoothly?

Over the past 48 hours, it averaged 135 server fps, with a minimum of 74. The highest entity count was 77,333, including buildings, deployables and everything else. The peak memory usage was 3,628 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run?

Rust network protocol 2634 and build 167398 on Windows is what The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | runs. Joining needs the same protocol version; Steam handles that update for you.

Where is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | located?

Its NA tag puts The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 69.9.150.161:28015.

Lists and tags

Which When Is Wipe lists include The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |? And filters?

These When Is Wipe lists include The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: 2x gather Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust servers named for zombies and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | mean?

These are the tags The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp110 (Max players): Capacity is 110 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser it sits under North America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | enforce? And settings?

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |'s name says it: 2x gather. With the default limit, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, on.

Which map does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run?

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | runs a procedural map of size 4,096 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.

Join

How do I join The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

Open Rust, press F1, and type client.connect 69.9.150.161:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. Entry requires Rust's premium status. The address for its site is https://discord.com/invite/uNHPRCK8cJ.

Server tags

what each one means

Published as mp110,ptrak,$r?,v2634,NA,^p,gmvanilla,cs167398,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp110
Max players Capacity is 110 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.