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When Is Wipe

64,540 players on 11,670 servers

Online #6,970

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |

NA 69.9.150.161:28027 checked 9m ago

2x moddedoxidepvepremium

Players

Now0/110
Peak, 48 hours1
7-day average0
7-day peak3
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:42 UTC 11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average
5/200
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average
3/50
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average
0/100
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average
1/50
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average
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[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average
5/64

Quick answers

from the figures on this page

Player counts

How busy is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

0 of 110 slots on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | are filled right now. The past seven days show 0 players on average and 3 at peak. Over the past 48 hours, the peak period was 22:00 UTC with an average of 0 players.

How does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | rank against other Rust servers?

Over the last seven days, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is #6,970 for player hours globally and #1,105 in North America, placing it in the top 31% of ranked servers.

Wipe schedule

What does wipe day look like on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Its recent wipes drew an average busiest crowd of 1 players. 31 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Its rhythm is not yet clear from the wipes of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 7 hours.

Server

Is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | online, and how reliable is it?

Live status for The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |: online. The uptime it reports indicates a restart about 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |: does it run smoothly?

The last 48 hours saw an average of 225 server fps and a low of 204. The highest entity count was 81,372, including buildings, deployables and everything else. It went as high as 2,504 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run?

On The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | located?

Its NA tag puts The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 69.9.150.161:28027.

Tags, lists

Which When Is Wipe lists include The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |? And filters?

The When Is Wipe lists The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | fits are: 2x gather Rust servers, Best modded Rust servers, Rust build and creative servers, Rust creative servers, Best Rust PvE servers, Rust servers named for zombies and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | mean?

The game's server browser reads the tags The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | publishes: gmvanilla (Game mode): The mode is vanilla survival; mp110 (Max players): Capacity is 110 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^c (Creative): Build without gathering in this creative sandbox; ^p (PvE): Player versus environment: the world is the threat, not other players; ^q (Premium): Premium status is needed to enter; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | enforce? And settings?

Gather rate on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is 2x, as its name states. Under the default setting, groups are limited to 8 players. no gathering: sandbox building only That is the game mode: build & creative. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Premium status is needed to enter. Anti-cheat VAC from Valve is on.

Which map does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run?

A procedural map, size 3,500 with seed 1337, is used by The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Press F1 in Rust and enter client.connect 69.9.150.161:28027 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. Premium status is needed to enter. https://discord.com/invite/uNHPRCK8cJ is its site.

Server tags

what each one means

Published as mp110,ptrak,$r?,v2634,^c,NA,^p,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp110
Max players Capacity is 110 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build without gathering in this creative sandbox.
^p
PvE Player versus environment: the world is the threat, not other players.

Mods and access

^q
Premium Premium status is needed to enter.
^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America North America is the browser category for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.