RustedThrough
70.109.215.128:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustedThrough?
Right now RustedThrough is offline; the last sighting was 30 days 19 hours ago.
How does RustedThrough rank against other Rust servers?
Over the last seven days, RustedThrough is #15,025 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustedThrough?
Too few wipes are on record for RustedThrough to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 31 days 18 hours is how long the present world has lasted.
Server
Is RustedThrough online, and how reliable is it?
Live status for RustedThrough: offline, last seen 30 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does RustedThrough run?
Rust network protocol 2633 and build 163794 on Linux is what RustedThrough runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustedThrough located?
No region is published by RustedThrough. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 70.109.215.128:28015.
Tags, lists
Which When Is Wipe lists include RustedThrough? And filters?
Best modded Rust servers are the When Is Wipe lists that RustedThrough fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustedThrough mean?
The game's server browser reads the tags RustedThrough publishes: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustedThrough enforce? And settings?
The name of RustedThrough does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does RustedThrough run?
RustedThrough uses a procedural map from the game's generator.
How to join
How do I join RustedThrough?
Press F1 in Rust and enter client.connect 70.109.215.128:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp15- Max players Slot count: 15.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.