Development Server
70.55.100.139:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:02 UTC 15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
Right now Development Server is offline; the last sighting was 13 days 15 hours ago.
How does Development Server rank against other Rust servers?
For player hours in the last seven days, Development Server holds rank #14,336 and is in the top 60% of all ranked servers.
Wipe schedule
What does wipe day look like on Development Server?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Development Server?
The rhythm of Development Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 15 days 16 hours ago the current world was made.
Server details
Is Development Server online, and how reliable is it?
Live status for Development Server: offline, last seen 13 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 21 September 2026.
Which version of Rust does Development Server run?
The Rust version for Development Server is network protocol 2633 and build 164530, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Development Server located?
No region is published by Development Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 70.55.100.139:28015.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
The When Is Wipe lists Development Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Development Server enforce? And settings?
Development Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Development Server run?
A procedural map, made by the game, is used by Development Server.
How to join
How do I join Development Server?
Open Rust, press F1, and type client.connect 70.55.100.139:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.