Electrical Test Site 67
71.171.125.142:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:06 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Electrical Test Site 67?
At present Electrical Test Site 67 shows as offline; its last appearance was 10 days 14 hours ago.
How does Electrical Test Site 67 rank against other Rust servers?
Over the last seven days, Electrical Test Site 67 is #15,940 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on Electrical Test Site 67?
The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Electrical Test Site 67?
The rhythm of Electrical Test Site 67 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 15 hours is how long the present world has lasted.
Server
Is Electrical Test Site 67 online, and how reliable is it?
The server Electrical Test Site 67 is offline as of the latest check; last seen 10 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Electrical Test Site 67 run?
On Electrical Test Site 67, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Electrical Test Site 67 located?
There is no region published for Electrical Test Site 67. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 71.171.125.142:28015.
Lists and tags
Which When Is Wipe lists include Electrical Test Site 67? And filters?
These When Is Wipe lists include Electrical Test Site 67: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Electrical Test Site 67 mean?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags Electrical Test Site 67 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Electrical Test Site 67 enforce? And settings?
The name of Electrical Test Site 67 does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does Electrical Test Site 67 run?
The map on Electrical Test Site 67 is procedural, created by the game.
Join
How do I join Electrical Test Site 67?
Open Rust, press F1, and type client.connect 71.171.125.142:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp0- Max players Capacity is 0 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.