Electrical Test Site 67
71.171.125.142:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Electrical Test Site 67?
Right now Electrical Test Site 67 is offline; the last sighting was 9 days 22 hours ago.
How does Electrical Test Site 67 rank against other Rust servers?
By player hours over the last seven days, Electrical Test Site 67 ranks #15,940 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Electrical Test Site 67?
Its rhythm is not yet clear from the wipes of Electrical Test Site 67 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 22 hours is how long the present world has lasted.
Server
Is Electrical Test Site 67 online, and how reliable is it?
Right now Electrical Test Site 67 is offline, with the most recent sighting 9 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does Electrical Test Site 67 run?
On Electrical Test Site 67, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Electrical Test Site 67 located?
There is no region published for Electrical Test Site 67. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 71.171.125.142:28015 is its address.
Tags, lists
Which When Is Wipe lists include Electrical Test Site 67? And filters?
The When Is Wipe lists Electrical Test Site 67 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Electrical Test Site 67 mean?
These are the tags Electrical Test Site 67 publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Electrical Test Site 67 enforce? And settings?
No gather rate appears in Electrical Test Site 67's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. VAC is on.
Which map does Electrical Test Site 67 run?
Electrical Test Site 67 uses a procedural map from the game's generator.
How to join
How do I join Electrical Test Site 67?
Press F1 in Rust and enter client.connect 71.171.125.142:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp0- Max players Capacity is 0 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.