Codezalot Rust
72.218.192.227:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Codezalot Rust?
Codezalot Rust is holding 0 of its 50 slots at the moment. Averaged over the past week: 0 players.
How does Codezalot Rust rank against other Rust servers?
Over the last seven days, Codezalot Rust is #15,668 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on Codezalot Rust?
Too few wipes are on record for Codezalot Rust to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 hours is how long the present world has lasted.
Server
Is Codezalot Rust online, and how reliable is it?
Right now Codezalot Rust is up and online. Based on reported uptime, the last restart was roughly 16 hours ago. The earliest record When Is Wipe has is 18 October 2026.
Performance of Codezalot Rust: does it run smoothly?
Over the past 48 hours, it averaged 148 server fps, with a minimum of 114. At its peak it held 69,253 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,937 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Codezalot Rust run?
The Rust version for Codezalot Rust is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Codezalot Rust located?
There is no region published for Codezalot Rust. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 72.218.192.227:28015.
Tags, lists
Which When Is Wipe lists include Codezalot Rust? And filters?
The When Is Wipe lists Codezalot Rust fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Codezalot Rust mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Codezalot Rust publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Codezalot Rust enforce? And settings?
No gather rate appears in Codezalot Rust's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does Codezalot Rust run?
Codezalot Rust runs a procedural map of size 3,500 with seed 1887230747, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Codezalot Rust?
Press F1 in Rust and enter client.connect 72.218.192.227:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.