FunPvE Test
72.231.198.107:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:04 UTC 10d ago | 1 | – | running | 0 |
| Sat 3 Oct, 04:20 UTC 11d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 17:48 UTC 11d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC 13d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 06:14 UTC 15d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is FunPvE Test?
At present FunPvE Test shows as offline; its last appearance was 7 days 2 hours ago. The past week gives an average of 0 players.
How does FunPvE Test rank against other Rust servers?
For player hours in the last seven days, FunPvE Test holds rank #15,960 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on FunPvE Test?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on FunPvE Test?
With no regular pattern, FunPvE Test wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 3 hours ago the current world was made.
Server details
Is FunPvE Test online, and how reliable is it?
Right now FunPvE Test is offline, with the most recent sighting 7 days 2 hours ago. In the last 7 full days, it was up for 2 of 168 hours, or 1% of the time. When Is Wipe has tracked it since 24 September 2026.
Which version of Rust does FunPvE Test run?
The Rust version for FunPvE Test is network protocol 2634 and build 166652, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is FunPvE Test located?
There is no region published for FunPvE Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.231.198.107:28015.
Lists and tags
Which When Is Wipe lists include FunPvE Test? And filters?
These When Is Wipe lists include FunPvE Test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on FunPvE Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags FunPvE Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does FunPvE Test enforce? And settings?
FunPvE Test's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does FunPvE Test run?
A procedural map, size 4,500 with seed 1586544950, is used by FunPvE Test; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join FunPvE Test?
Open Rust, press F1, and type client.connect 72.231.198.107:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.