RustSkinLab Content Studio
72.251.221.49:28025 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustSkinLab Content Studio?
Right now RustSkinLab Content Studio is offline; the last sighting was 10 days 2 hours ago.
How does RustSkinLab Content Studio rank against other Rust servers?
By player hours over the last seven days, RustSkinLab Content Studio ranks #13,849 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on RustSkinLab Content Studio?
Its rhythm is not yet clear from the wipes of RustSkinLab Content Studio on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 16 hours.
Server details
Is RustSkinLab Content Studio online, and how reliable is it?
The server RustSkinLab Content Studio is offline as of the latest check; last seen 10 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 4 October 2026.
Which version of Rust does RustSkinLab Content Studio run?
The Rust version for RustSkinLab Content Studio is network protocol 2634 and build 166494, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustSkinLab Content Studio located?
There is no region published for RustSkinLab Content Studio. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 72.251.221.49:28025 is its address.
Tags, lists
Which When Is Wipe lists include RustSkinLab Content Studio? And filters?
The When Is Wipe lists RustSkinLab Content Studio fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustSkinLab Content Studio mean?
gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags RustSkinLab Content Studio publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustSkinLab Content Studio enforce? And settings?
RustSkinLab Content Studio's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does RustSkinLab Content Studio run?
A procedural map, made by the game, is used by RustSkinLab Content Studio.
Join
How do I join RustSkinLab Content Studio?
Open Rust, press F1, and type client.connect 72.251.221.49:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players The server holds 2 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.