Lunitix test server
72.58.87.71:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 67% else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:25 UTC 1d ago | – | – | running | 1 |
| Thu 1 Oct, 20:18 UTCFW 12d ago | 1 | held half | 10.4 days | 0 |
| Thu 24 Sep, 18:18 UTC 19d ago | 1 | halved by day 5 | 7.1 days | 1 |
| Fri 18 Sep, 23:09 UTC 24d ago | 1 | held half | 5.8 days | 1 |
| Fri 18 Sep, 01:42 UTC 25d ago | 1 | – | 0.9 days | 1 |
| Thu 17 Sep, 17:17 UTC 26d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Lunitix test server?
At present Lunitix test server shows as offline; its last appearance was 30 hours ago. For the last seven days the mean was 1 players; the highest count was 1. Over the past 48 hours, the peak period was 23:00 UTC with an average of 1 players.
How does Lunitix test server rank against other Rust servers?
By player hours over the last seven days, Lunitix test server ranks #3,817 worldwide and sits in the top 17% of all ranked servers.
Wipe schedule
What does wipe day look like on Lunitix test server?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 3 hours after the latest wipe. Half that peak or more was held until the next wipe in 67% of its recent wipes. The crowd fell under half by day 5 when it did not hold.
What is the wipe schedule on Lunitix test server?
With no regular pattern, Lunitix test server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 1 hours is how long the present world has lasted.
Server details
Is Lunitix test server online, and how reliable is it?
Live status for Lunitix test server: offline, last seen 30 hours ago. 136 of 168 hours were online in the last 7 full days, 81% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Lunitix test server run?
The Rust version for Lunitix test server is network protocol 2634 and build 167584, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Lunitix test server located?
No region is published by Lunitix test server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 72.58.87.71:28015.
Tags, lists
Which When Is Wipe lists include Lunitix test server? And filters?
The When Is Wipe lists Lunitix test server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Lunitix test server mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Lunitix test server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Lunitix test server enforce? And settings?
The name of Lunitix test server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Lunitix test server run?
The map on Lunitix test server is procedural, created by the game.
Join
How do I join Lunitix test server?
Open Rust, press F1, and type client.connect 72.58.87.71:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.