Test Server 123
72.61.181.165:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTCFW 12d ago | 0 | – | running | 0 |
| Tue 29 Sep, 13:19 UTC 14d ago | 0 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server 123?
0 of 24 slots on Test Server 123 are filled right now. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 13:00 UTC with an average of 0 players.
How does Test Server 123 rank against other Rust servers?
By player hours over the last seven days, Test Server 123 ranks #11,255 worldwide and sits in the top 50% of all ranked servers.
Wipe schedule
What does wipe day look like on Test Server 123?
Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Test Server 123?
The rhythm of Test Server 123 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 6 hours is how long the present world has lasted.
Server details
Is Test Server 123 online, and how reliable is it?
Live status for Test Server 123: online. It reports an uptime that puts the last restart at about 13 hours ago. In the last 7 full days, it was up for 144 of 168 hours, or 86% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Test Server 123: does it run smoothly?
In the last 48 hours, average server fps was 60, and it never dropped below 51. Buildings, deployables and other world objects pushed the entity count as high as 1,637. It went as high as 2,342 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Test Server 123 run?
Rust network protocol 2634 and build 167781 on Linux is what Test Server 123 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Test Server 123 located?
No region is published by Test Server 123. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 72.61.181.165:28015.
Tags, lists
Which When Is Wipe lists include Test Server 123? And filters?
These When Is Wipe lists include Test Server 123: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server 123 mean?
These are the tags Test Server 123 publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp24 (Max players): Slot count: 24; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Test Server 123 enforce? And settings?
The name of Test Server 123 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Test Server 123 run?
Test Server 123 runs a procedural map of size 1,000 with seed 20260829, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
How to join
How do I join Test Server 123?
Open Rust, press F1, and type client.connect 72.61.181.165:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp24,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp24- Max players Slot count: 24.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.