RFC's Test Server
73.242.189.222:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RFC's Test Server?
Right now RFC's Test Server is offline; the last sighting was 30 days 17 hours ago.
How does RFC's Test Server rank against other Rust servers?
Over the last seven days, RFC's Test Server is #15,025 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on RFC's Test Server?
Its rhythm is not yet clear from the wipes of RFC's Test Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 41 days 14 hours ago the current world was made.
Server details
Is RFC's Test Server online, and how reliable is it?
Live status for RFC's Test Server: offline, last seen 30 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does RFC's Test Server run?
The Rust version for RFC's Test Server is network protocol 2633 and build 163794, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RFC's Test Server located?
No region is published by RFC's Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 73.242.189.222:28015 is its address.
Lists and tags
Which When Is Wipe lists include RFC's Test Server? And filters?
These When Is Wipe lists include RFC's Test Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RFC's Test Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags RFC's Test Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RFC's Test Server enforce? And settings?
RFC's Test Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does RFC's Test Server run?
The map on RFC's Test Server is procedural, created by the game.
How to join
How do I join RFC's Test Server?
Press F1 in Rust and enter client.connect 73.242.189.222:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.