KSK-Labs
74.130.231.139:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 57% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:02 UTC 1d ago | – | – | running | 0 |
| Sun 11 Oct, 19:53 UTC 2d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 20:25 UTC 5d ago | 2 | held half | 3 days | 1 |
| Thu 8 Oct, 02:01 UTC 6d ago | 2 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:22 UTC 7d ago | 1 | – | 1 days | 0 |
| Tue 6 Oct, 01:59 UTC 8d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 03:06 UTC 9d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 06:39 UTC 10d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is KSK-Labs?
Right now KSK-Labs is offline; the last sighting was 9 hours ago. For the last seven days the mean was 0 players; the highest count was 2. Over the past 48 hours, the peak period was 03:00 UTC with an average of 1 players.
How does KSK-Labs rank against other Rust servers?
Over the last seven days, KSK-Labs is #6,064 for player hours, placing it in the top 27% of ranked servers globally.
Wipe times
What does wipe day look like on KSK-Labs?
The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on KSK-Labs?
With no regular pattern, KSK-Labs wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 33 hours is how long the present world has lasted.
Server details
Is KSK-Labs online, and how reliable is it?
Right now KSK-Labs is offline, with the most recent sighting 9 hours ago. The uptime it reports indicates a restart about 4 hours ago. In the last 7 full days, it was up for 61 of 168 hours, or 36% of the time. Its first appearance in When Is Wipe data was 4 October 2026.
Performance of KSK-Labs: does it run smoothly?
In the last 48 hours, average server fps was 128, and it never dropped below 101. The highest entity count was 100,992, including buildings, deployables and everything else. Memory use reached 2,972 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does KSK-Labs run?
On KSK-Labs, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is KSK-Labs located?
No region is published by KSK-Labs. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 74.130.231.139:28015.
Tags, lists
Which When Is Wipe lists include KSK-Labs? And filters?
The When Is Wipe lists KSK-Labs fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on KSK-Labs mean?
These are the tags KSK-Labs publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does KSK-Labs enforce? And settings?
KSK-Labs's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does KSK-Labs run?
KSK-Labs runs a procedural map of size 4,250 with seed 1421421030, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join KSK-Labs?
Open Rust, press F1, and type client.connect 74.130.231.139:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.