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When Is Wipe

85,727 players on 11,700 servers

Offline #6,064

KSK-Labs

74.130.231.139:28015 checked 9h ago

moddedcarbon

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeakWipe
00.250.50.75108:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
57%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:02 UTC 1d ago – – running 0
Sun 11 Oct, 19:53 UTC 2d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC 5d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC 6d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC 7d ago 1 – 1 days 0
Tue 6 Oct, 01:59 UTC 8d ago 1 – 1 days 1
Mon 5 Oct, 03:06 UTC 9d ago 1 – 1 days 1
Sun 4 Oct, 06:39 UTC 10d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
166/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
187/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
40/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
67/700

Quick answers

from the figures on this page

Player counts

How busy is KSK-Labs?

Right now KSK-Labs is offline; the last sighting was 9 hours ago. For the last seven days the mean was 0 players; the highest count was 2. Over the past 48 hours, the peak period was 03:00 UTC with an average of 1 players.

How does KSK-Labs rank against other Rust servers?

Over the last seven days, KSK-Labs is #6,064 for player hours, placing it in the top 27% of ranked servers globally.

Wipe times

What does wipe day look like on KSK-Labs?

The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on KSK-Labs?

With no regular pattern, KSK-Labs wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 33 hours is how long the present world has lasted.

Server details

Is KSK-Labs online, and how reliable is it?

Right now KSK-Labs is offline, with the most recent sighting 9 hours ago. The uptime it reports indicates a restart about 4 hours ago. In the last 7 full days, it was up for 61 of 168 hours, or 36% of the time. Its first appearance in When Is Wipe data was 4 October 2026.

Performance of KSK-Labs: does it run smoothly?

In the last 48 hours, average server fps was 128, and it never dropped below 101. The highest entity count was 100,992, including buildings, deployables and everything else. Memory use reached 2,972 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does KSK-Labs run?

On KSK-Labs, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Steam updates your game, so the protocol matches when you join.

Where is KSK-Labs located?

No region is published by KSK-Labs. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 74.130.231.139:28015.

Tags, lists

Which When Is Wipe lists include KSK-Labs? And filters?

The When Is Wipe lists KSK-Labs fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on KSK-Labs mean?

These are the tags KSK-Labs publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does KSK-Labs enforce? And settings?

KSK-Labs's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map does KSK-Labs run?

KSK-Labs runs a procedural map of size 4,250 with seed 1421421030, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join KSK-Labs?

Open Rust, press F1, and type client.connect 74.130.231.139:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival is the game mode.
mp100
Max players The server holds 100 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build This server runs build 167781.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.