KSK-Labs Testing
74.130.231.139:28025 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:22 UTC 22h ago | – | – | – | 0 |
| Mon 12 Oct, 03:42 UTC 2d ago | – | – | – | 1 |
| Mon 12 Oct, 02:51 UTC 2d ago | – | – | – | 1 |
| Mon 12 Oct, 01:49 UTC 2d ago | – | – | – | 0 |
| Fri 9 Oct, 07:02 UTC 5d ago | 1 | – | 2.8 days | 1 |
Similar servers
Quick answers
Population
How busy is KSK-Labs Testing?
At present KSK-Labs Testing shows as offline; its last appearance was 3 hours ago. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 02:00 UTC drew the highest average: 1 players.
How does KSK-Labs Testing rank against other Rust servers?
Over the last seven days, KSK-Labs Testing is #9,961 for player hours, placing it in the top 45% of ranked servers globally.
Wipe times
What is the wipe schedule on KSK-Labs Testing?
Every few hours KSK-Labs Testing starts a new world, so it has no wipe schedule, and none of those resets is a wipe.
Server
Is KSK-Labs Testing online, and how reliable is it?
Live status for KSK-Labs Testing: offline, last seen 3 hours ago. Based on reported uptime, the last restart was roughly 32 minutes ago. In the last 4 full days, it was up for 15 of 96 hours, or 16% of the time. When Is Wipe has tracked it since 9 October 2026.
Performance of KSK-Labs Testing: does it run smoothly?
Over the past 48 hours, it averaged 165 server fps, with a minimum of 137. Buildings, deployables and other world objects pushed the entity count as high as 101,582. Memory use reached 2,406 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does KSK-Labs Testing run?
On KSK-Labs Testing, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is KSK-Labs Testing located?
No region is published by KSK-Labs Testing. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 74.130.231.139:28025.
Tags, lists
Which When Is Wipe lists include KSK-Labs Testing? And filters?
Best modded Rust servers are the When Is Wipe lists that KSK-Labs Testing fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on KSK-Labs Testing mean?
The game's server browser reads the tags KSK-Labs Testing publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does KSK-Labs Testing enforce? And settings?
The name of KSK-Labs Testing does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is on.
Which map does KSK-Labs Testing run?
A procedural map, size 3,500 with seed 3486489, is used by KSK-Labs Testing; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join KSK-Labs Testing?
Press F1 in Rust and enter client.connect 74.130.231.139:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.