SignStudio local test
74.140.225.2:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SignStudio local test?
Currently SignStudio local test is offline, having last been seen 5 days 8 hours ago. A seven-day average of 0 players, with a peak of 1.
How does SignStudio local test rank against other Rust servers?
Over the last seven days, SignStudio local test is #7,855 for player hours, placing it in the top 35% of ranked servers globally.
Wipe schedule
What is the wipe schedule on SignStudio local test?
Too few wipes are on record for SignStudio local test to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days.
Server details
Is SignStudio local test online, and how reliable is it?
Right now SignStudio local test is offline, with the most recent sighting 5 days 8 hours ago. In the last 7 full days, it was up for 53 of 168 hours, or 32% of the time. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does SignStudio local test run?
Rust network protocol 2634 and build 166652 on Windows is what SignStudio local test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SignStudio local test located?
For SignStudio local test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 74.140.225.2:28015 is its address.
Tags, lists
Which When Is Wipe lists include SignStudio local test? And filters?
The When Is Wipe lists SignStudio local test fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SignStudio local test mean?
gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags SignStudio local test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does SignStudio local test enforce? And settings?
No gather rate appears in SignStudio local test's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does SignStudio local test run?
A procedural map, made by the game, is used by SignStudio local test.
Join
How do I join SignStudio local test?
Open Rust, press F1, and type client.connect 74.140.225.2:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.