Jeremy Solo PvE
74.141.66.230:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Jeremy Solo PvE?
Right now Jeremy Solo PvE is offline; the last sighting was 14 days 6 hours ago.
How does Jeremy Solo PvE rank against other Rust servers?
By player hours over the last seven days, Jeremy Solo PvE ranks #15,455 worldwide and sits in the top 65% of all ranked servers.
Wipe times
What is the wipe schedule on Jeremy Solo PvE?
Too few wipes are on record for Jeremy Solo PvE to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 34 days 3 hours is how long the present world has lasted.
Server details
Is Jeremy Solo PvE online, and how reliable is it?
The server Jeremy Solo PvE is offline as of the latest check; last seen 14 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 17 September 2026.
Which version of Rust does Jeremy Solo PvE run?
Rust network protocol 2633 and build 163493 on Windows is what Jeremy Solo PvE runs. Steam updates your game, so the protocol matches when you join.
Where is Jeremy Solo PvE located?
There is no region published for Jeremy Solo PvE. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 74.141.66.230:28015 is its address.
Tags, lists
Which When Is Wipe lists include Jeremy Solo PvE? And filters?
The When Is Wipe lists Jeremy Solo PvE fits are: Community Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Jeremy Solo PvE mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger are the tags Jeremy Solo PvE publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Jeremy Solo PvE enforce? And settings?
No gather rate appears in Jeremy Solo PvE's name. With the default limit, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. Listed under Community, it is a community server. VAC is on.
Which map does Jeremy Solo PvE run?
A procedural map, made by the game, is used by Jeremy Solo PvE.
Join
How do I join Jeremy Solo PvE?
Open Rust, press F1, and type client.connect 74.141.66.230:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163493- Build The game build is 163493.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.