{TNT}SQUADs - Rusty but not old
NA 74.91.127.81:35215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is {TNT}SQUADs - Rusty but not old?
The current population of {TNT}SQUADs - Rusty but not old is 0 out of 10 slots. Averaged over the past week: 0 players.
How does {TNT}SQUADs - Rusty but not old rank against other Rust servers?
Over the last seven days, {TNT}SQUADs - Rusty but not old is #15,960 for player hours globally and #1,543 in North America, placing it in the top 71% of ranked servers.
Wipe times
What is the wipe schedule on {TNT}SQUADs - Rusty but not old?
Its rhythm is not yet clear from the wipes of {TNT}SQUADs - Rusty but not old on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 38 days 22 hours is how long the present world has lasted.
Server
Is {TNT}SQUADs - Rusty but not old online, and how reliable is it?
Live status for {TNT}SQUADs - Rusty but not old: online. It reports an uptime that puts the last restart at about 21 hours ago. In the last 7 full days, it was up for 61 of 168 hours, or 36% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of {TNT}SQUADs - Rusty but not old: does it run smoothly?
The last 48 hours saw an average of 130 server fps and a low of 73. The highest entity count was 56,356, including buildings, deployables and everything else. Memory use reached 2,868 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does {TNT}SQUADs - Rusty but not old run?
The Rust version for {TNT}SQUADs - Rusty but not old is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is {TNT}SQUADs - Rusty but not old located?
Its NA tag puts {TNT}SQUADs - Rusty but not old in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 74.91.127.81:35215.
Tags, lists
Which When Is Wipe lists include {TNT}SQUADs - Rusty but not old? And filters?
These When Is Wipe lists include {TNT}SQUADs - Rusty but not old: Best modded Rust servers, Best Rust PvE servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on {TNT}SQUADs - Rusty but not old mean?
The game's server browser reads the tags {TNT}SQUADs - Rusty but not old publishes: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is the browser category for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does {TNT}SQUADs - Rusty but not old enforce? And settings?
The name of {TNT}SQUADs - Rusty but not old does not state a gather rate. With the default limit, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does {TNT}SQUADs - Rusty but not old run?
A procedural map, size 3,100 with seed 1145457653, is used by {TNT}SQUADs - Rusty but not old; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join {TNT}SQUADs - Rusty but not old?
Open Rust, press F1, and type client.connect 74.91.127.81:35215 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.