Dustsackies Rust Server
75.133.62.211:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 25% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:18 UTC 2d ago | 1 | – | running | 0 |
| Sat 10 Oct, 16:37 UTC 3d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 13:14 UTC 9d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Fri 2 Oct, 09:10 UTC 11d ago | 1 | held half | 2.2 days | 0 |
| Sat 26 Sep, 22:24 UTC 16d ago | 1 | halved by day 1 | 5.4 days | 1 |
| Sun 20 Sep, 21:09 UTC 22d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Sat 19 Sep, 20:18 UTC 23d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 20:21 UTC 24d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 20:56 UTC 27d ago | 1 | held half | 3 days | 0 |
| Tue 15 Sep, 00:36 UTC 28d ago | 1 | – | 0.8 days | 0 |
| Sun 13 Sep, 16:29 UTC 30d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Dustsackies Rust Server?
0 of 50 slots on Dustsackies Rust Server are filled right now. The past seven days show 0 players on average and 1 at peak.
How does Dustsackies Rust Server rank against other Rust servers?
Over the last seven days, Dustsackies Rust Server is #10,084 for player hours, placing it in the top 45% of ranked servers globally.
Wipe schedule
What does wipe day look like on Dustsackies Rust Server?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on Dustsackies Rust Server?
There is no next wipe to predict for Dustsackies Rust Server because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 2 days 20 hours.
Server
Is Dustsackies Rust Server online, and how reliable is it?
Dustsackies Rust Server is online at the moment. Based on reported uptime, the last restart was roughly 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Dustsackies Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 109, and it never dropped below 36. The highest entity count was 144,898, including buildings, deployables and everything else. It went as high as 4,392 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Dustsackies Rust Server run?
Rust network protocol 2634 and build 167584 on Windows is what Dustsackies Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is Dustsackies Rust Server located?
There is no region published for Dustsackies Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 75.133.62.211:28015.
Tags, lists
Which When Is Wipe lists include Dustsackies Rust Server? And filters?
These When Is Wipe lists include Dustsackies Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Dustsackies Rust Server mean?
These are the tags Dustsackies Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Dustsackies Rust Server enforce? And settings?
No gather rate appears in Dustsackies Rust Server's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Dustsackies Rust Server run?
The map on Dustsackies Rust Server is procedural, size 4,500, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Dustsackies Rust Server?
Open Rust, press F1, and type client.connect 75.133.62.211:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build The game build is 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.