BZPVETEST
75.175.131.181:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTCFW 12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 04:21 UTC 15d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is BZPVETEST?
The current population of BZPVETEST is 0 out of 50 slots. A seven-day average of 0 players, with a peak of 2.
How does BZPVETEST rank against other Rust servers?
By player hours over the last seven days, BZPVETEST ranks #7,912 worldwide and sits in the top 35% of all ranked servers.
Wipe times
What does wipe day look like on BZPVETEST?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 14 hours passed before the crowd peaked.
What is the wipe schedule on BZPVETEST?
Too few wipes are on record for BZPVETEST to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 4 hours is how long the present world has lasted.
Server
Is BZPVETEST online, and how reliable is it?
Live status for BZPVETEST: online. The uptime it reports indicates a restart about 46 hours ago. In the last 7 full days, it was up for 167 of 168 hours, or 99% of the time. Its first appearance in When Is Wipe data was 20 September 2026.
Performance of BZPVETEST: does it run smoothly?
The last 48 hours saw an average of 40 server fps and a low of 28. Buildings, deployables and other world objects pushed the entity count as high as 97,187. It went as high as 3,536 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does BZPVETEST run?
Rust network protocol 2634 and build 167398 on Linux is what BZPVETEST runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is BZPVETEST located?
There is no region published for BZPVETEST. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 75.175.131.181:28015.
Lists and tags
Which When Is Wipe lists include BZPVETEST? And filters?
The When Is Wipe lists BZPVETEST fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BZPVETEST mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags BZPVETEST publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does BZPVETEST enforce? And settings?
The name of BZPVETEST does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does BZPVETEST run?
BZPVETEST runs a procedural map of size 4,250 with seed 1413175854, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join BZPVETEST?
Press F1 in Rust and enter client.connect 75.175.131.181:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://battlezone.gg/.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build Build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.