Development Server
78.121.57.3:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Development Server?
Right now Development Server is offline; the last sighting was 24 days 18 hours ago.
How does Development Server rank against other Rust servers?
For player hours in the last seven days, Development Server holds rank #15,381 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 24 days 19 hours ago the current world was made.
Server
Is Development Server online, and how reliable is it?
Right now Development Server is offline, with the most recent sighting 24 days 18 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 19 September 2026.
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 164530 on Windows is what Development Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Development Server located?
There is no region published for Development Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 78.121.57.3:28015 is its address.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
The When Is Wipe lists Development Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Development Server enforce? And settings?
Development Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does Development Server run?
A procedural map, made by the game, is used by Development Server.
How to join
How do I join Development Server?
Open Rust, press F1, and type client.connect 78.121.57.3:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.