HighSchool
78.130.222.69:28083 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:54 UTCFW 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is HighSchool?
HighSchool is holding 0 of its 60 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 02:00 UTC, when the average was 1 players.
How does HighSchool rank against other Rust servers?
By player hours over the last seven days, HighSchool ranks #12,169 worldwide and sits in the top 54% of all ranked servers.
Wipe times
What does wipe day look like on HighSchool?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 4 hours after the latest wipe.
What is the wipe schedule on HighSchool?
A single monthly wipe, the force wipe, is all HighSchool runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 11 days 21 hours.
Server
Is HighSchool online, and how reliable is it?
HighSchool is online at the moment. The uptime it reports indicates a restart about 11 days 19 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 17 September 2026.
Performance of HighSchool: does it run smoothly?
In the last 48 hours, average server fps was 12, and it never dropped below 6. Buildings, deployables and other world objects pushed the entity count as high as 93,567. Memory use reached 4,180 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does HighSchool run?
Rust network protocol 2634 and build 166494 on Windows is what HighSchool runs. Joining needs the same protocol version; Steam handles that update for you.
Where is HighSchool located?
No region is published by HighSchool. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 78.130.222.69:28083.
Tags, lists
Which When Is Wipe lists include HighSchool? And filters?
These When Is Wipe lists include HighSchool: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on HighSchool mean?
gmrust (Game mode): Standard survival is the game mode; mp60 (Max players): The server holds 60 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags HighSchool publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does HighSchool enforce? And settings?
HighSchool's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does HighSchool run?
The map on HighSchool is procedural, size 4,000, seed 55510390, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join HighSchool?
Open Rust, press F1, and type client.connect 78.130.222.69:28083 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp60,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp60- Max players The server holds 60 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.