Test Server
78.17.117.14:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.6 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 50 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:09 UTC 7d ago | 50 | – | running | 50 |
| Thu 1 Oct, 19:17 UTCFW 12d ago | – | – | 5.7 days | 50 |
| Sat 26 Sep, 09:22 UTC 18d ago | – | – | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server?
Currently Test Server is offline, having last been seen 2 hours ago. A seven-day average of 50 players, with a peak of 50. The busiest time in the last 48 hours was 14:00 UTC, when the average was 50 players.
How does Test Server rank against other Rust servers?
For player hours in the last seven days, Test Server holds rank #2,311 and is in the top 10% of all ranked servers.
Wipe schedule
What does wipe day look like on Test Server?
At their busiest, its recent wipes drew 50 players on average. On the latest wipe, 7 hours passed before the crowd peaked.
What is the wipe schedule on Test Server?
No next wipe can be predicted for Test Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 5 hours.
Server
Is Test Server online, and how reliable is it?
Right now Test Server is offline, with the most recent sighting 2 hours ago. In the last 7 full days, it was up for 6 of 168 hours, or 4% of the time. When Is Wipe has tracked it since 15 September 2026.
Which version of Rust does Test Server run?
On Test Server, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Test Server located?
There is no region published for Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 78.17.117.14:28015.
Tags, lists
Which When Is Wipe lists include Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Test Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
What do the server tags on Test Server mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Test Server enforce? And settings?
No gather rate appears in Test Server's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is off.
Join
How do I join Test Server?
Press F1 in Rust and enter client.connect 78.17.117.14:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.