Vanilla PvE, but...
78.29.13.139:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:48 UTC, in 13h. Its biweekly schedule tag · low confidence
- usual gap
- 10 days between real wipes
- wipe-day peak
- 10 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 13hThu 15 Oct, 17:48 UTC
- 14d 13hThu 29 Oct, 17:48 UTC
- 21d 14hThu 5 Nov, 19:00 UTCFW
- 28d 13hThu 12 Nov, 17:48 UTC
- 42d 13hThu 26 Nov, 17:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 26 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48 UTCFW 13d ago | 9 +1 queue | – | running | 0 |
| Mon 21 Sep, 17:51 UTC 23d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Vanilla PvE, but...?
0 of 15 slots on Vanilla PvE, but... are filled right now. A seven-day average of 3 players, with a peak of 12. In the last 48 hours, 17:00 UTC drew the highest average: 12 players.
How does Vanilla PvE, but... rank against other Rust servers?
Over the last seven days, Vanilla PvE, but... is #1,940 for player hours, placing it in the top 9% of ranked servers globally.
Wipe schedule
What does wipe day look like on Vanilla PvE, but...?
Its recent wipes drew an average busiest crowd of 10 players. With 1 more waiting, the crowd peaks 26 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on Vanilla PvE, but...?
The schedule of Vanilla PvE, but... cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 15 October at 17:48 UTC is when its next wipe is due. The map has been running for 13 days 10 hours. Its tags give an every-two-weeks wipe schedule.
Server details
Is Vanilla PvE, but... online, and how reliable is it?
Vanilla PvE, but... is online at the moment. Based on reported uptime, the last restart was roughly 32 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 21 September 2026.
Performance of Vanilla PvE, but...: does it run smoothly?
The last 48 hours saw an average of 133 server fps and a low of 81. At its peak it held 134,218 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,018 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Vanilla PvE, but... run?
The Rust version for Vanilla PvE, but... is network protocol 2634 and build 167584, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Vanilla PvE, but... located?
For Vanilla PvE, but..., no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 78.29.13.139:28015.
Lists and tags
Which When Is Wipe lists include Vanilla PvE, but...? And filters?
These When Is Wipe lists include Vanilla PvE, but...: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Vanilla PvE, but... mean?
The game's server browser reads the tags Vanilla PvE, but... publishes: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Vanilla PvE, but... enforce? And settings?
Vanilla PvE, but...'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Vanilla PvE, but... run?
The map on Vanilla PvE, but... is procedural, size 4,500, seed 1340523506, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Vanilla PvE, but...?
Press F1 in Rust and enter client.connect 78.29.13.139:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/khgSbbBgEW.
Server tags
Published as mp15,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp15- Max players The server holds 15 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.