Rust Calibration
79.112.67.243:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Calibration?
Currently Rust Calibration is offline, having last been seen 23 days 9 hours ago.
How does Rust Calibration rank against other Rust servers?
Over the last seven days, Rust Calibration is #15,463 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Rust Calibration?
Its rhythm is not yet clear from the wipes of Rust Calibration on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 39 days 20 hours is how long the present world has lasted.
Server
Is Rust Calibration online, and how reliable is it?
Live status for Rust Calibration: offline, last seen 23 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 19 September 2026.
Which version of Rust does Rust Calibration run?
The Rust version for Rust Calibration is network protocol 2633 and build 162929, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Rust Calibration located?
No region is published by Rust Calibration. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.112.67.243:28015.
Tags, lists
Which When Is Wipe lists include Rust Calibration? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Calibration fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Calibration mean?
The game's server browser reads the tags Rust Calibration publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): Build 162929; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rust Calibration enforce? And settings?
The name of Rust Calibration does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rust Calibration run?
The map on Rust Calibration is procedural, created by the game.
Join
How do I join Rust Calibration?
Open Rust, press F1, and type client.connect 79.112.67.243:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929- Build Build 162929.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.