PvE test
79.127.169.75:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PvE test?
Currently PvE test is offline, having last been seen 11 days 12 hours ago.
How does PvE test rank against other Rust servers?
Over the last seven days, PvE test is #15,958 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on PvE test?
The rhythm of PvE test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 1 hours is how long the present world has lasted.
Server details
Is PvE test online, and how reliable is it?
The server PvE test is offline as of the latest check; last seen 11 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does PvE test run?
On PvE test, the Rust version is network protocol 2634 and build 166586 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PvE test located?
No region is published by PvE test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 79.127.169.75:28015.
Tags, lists
Which When Is Wipe lists include PvE test? And filters?
These When Is Wipe lists include PvE test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PvE test mean?
The game's server browser reads the tags PvE test publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does PvE test enforce? And settings?
PvE test's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does PvE test run?
The map on PvE test is procedural, created by the game.
How to join
How do I join PvE test?
Open Rust, press F1, and type client.connect 79.127.169.75:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.